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	<title>Comments on: A Second Life for nonprofits?</title>
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	<link>http://www.beaconfire.com/blog/2007/03/19/a-second-life-for-nonprofits/</link>
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		<title>By: Mark</title>
		<link>http://www.beaconfire.com/blog/2007/03/19/a-second-life-for-nonprofits/comment-page-1/#comment-2767</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Fri, 23 Mar 2007 17:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.beaconfire.com/blog/2007/03/19/a-second-life-for-nonprofits/#comment-2767</guid>
		<description>I find this topic intriguing, and it could be a powerful new way to reach potential and current advocates and constituents for an organization. 

While its clear that educational messaging, awareness building and fund raising are all happening within Second Life, I wonder if there are any good examples of how these efforts have translated into actions in the real world (apart from donations, as virtual donations are actual donations...).

Has anyone been able to measure how Second Life advocacy has translated into real world actions (apart from donations)?

One reason I ask is that people often play these games to escape and be something they&#039;re not in the real world. Be it a dragon slayer, wizard or the Macho-Man Randy Savage, escapism is a common theme. 

So I wonder if messaging and awareness seen during such an escapism experience sinks in, stays with the user and ultimately translates into real world actions. Or if once the user leaves behind their fantasy persona, the desire to act fades.</description>
		<content:encoded><![CDATA[<p>I find this topic intriguing, and it could be a powerful new way to reach potential and current advocates and constituents for an organization. </p>
<p>While its clear that educational messaging, awareness building and fund raising are all happening within Second Life, I wonder if there are any good examples of how these efforts have translated into actions in the real world (apart from donations, as virtual donations are actual donations&#8230;).</p>
<p>Has anyone been able to measure how Second Life advocacy has translated into real world actions (apart from donations)?</p>
<p>One reason I ask is that people often play these games to escape and be something they&#8217;re not in the real world. Be it a dragon slayer, wizard or the Macho-Man Randy Savage, escapism is a common theme. </p>
<p>So I wonder if messaging and awareness seen during such an escapism experience sinks in, stays with the user and ultimately translates into real world actions. Or if once the user leaves behind their fantasy persona, the desire to act fades.</p>
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		<title>By: In Kenzo</title>
		<link>http://www.beaconfire.com/blog/2007/03/19/a-second-life-for-nonprofits/comment-page-1/#comment-2586</link>
		<dc:creator>In Kenzo</dc:creator>
		<pubDate>Wed, 21 Mar 2007 01:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.beaconfire.com/blog/2007/03/19/a-second-life-for-nonprofits/#comment-2586</guid>
		<description>Thanks for keeping up with the nonprofit world in Second Life!  Our nonprofit organization, Amoration, came to Second Life in late 2005 to experiment with new media for education, activism and awareness, and now Second Life supports the rest of our aid and activism efforts!   Two years ago I could not imagine working in Second Life and now we cannot imagine our work without it. 

Since the Camp Darfur and ManorMeta projects in 2006 our nonprofit organization has built a team of Second Life developers who specialize in creating new spaces for NGOs, educational groups and other conscious media teams.  We have produced over a dozen short videos including a recent piece on Darfur with Mia Farrow, the US Holocaust Museum and LCMedia:  http://inkenzo.blip.tv/file/146779/

Organizations looking for help in Second Life should plan to attend a TechSoup Friday morning meeting to meet other nonprofit leaders, and any groups looking for professional Second Life development, video production and event/training services are welcome to contact our team.</description>
		<content:encoded><![CDATA[<p>Thanks for keeping up with the nonprofit world in Second Life!  Our nonprofit organization, Amoration, came to Second Life in late 2005 to experiment with new media for education, activism and awareness, and now Second Life supports the rest of our aid and activism efforts!   Two years ago I could not imagine working in Second Life and now we cannot imagine our work without it. </p>
<p>Since the Camp Darfur and ManorMeta projects in 2006 our nonprofit organization has built a team of Second Life developers who specialize in creating new spaces for NGOs, educational groups and other conscious media teams.  We have produced over a dozen short videos including a recent piece on Darfur with Mia Farrow, the US Holocaust Museum and LCMedia:  <a href="http://inkenzo.blip.tv/file/146779/" rel="nofollow">http://inkenzo.blip.tv/file/146779/</a></p>
<p>Organizations looking for help in Second Life should plan to attend a TechSoup Friday morning meeting to meet other nonprofit leaders, and any groups looking for professional Second Life development, video production and event/training services are welcome to contact our team.</p>
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		<title>By: Tim</title>
		<link>http://www.beaconfire.com/blog/2007/03/19/a-second-life-for-nonprofits/comment-page-1/#comment-2570</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Tue, 20 Mar 2007 13:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.beaconfire.com/blog/2007/03/19/a-second-life-for-nonprofits/#comment-2570</guid>
		<description>Our friend &lt;a href=&quot;http://lotusmedia.org/&quot; rel=&quot;nofollow&quot;&gt;Ruby Sinreich&lt;/a&gt; led an anti-war demonstration in Second Life that coincided with the real-life D.C. march in January.  Here are links to several of her blog posts about the experience (in chronological order):

http://lotusmedia.org/if-youre-not-going-to-dc
http://lotusmedia.org/avatars-against-the-war
http://lotusmedia.org/monday-we-march
http://lotusmedia.org/a-smashing-success
http://lotusmedia.org/post-protest-processing

And some of her subsequent posts about the real-life media reaction to the Second life protest:

http://lotusmedia.org/bbc-interview-slnn-story
http://lotusmedia.org/rl-media-covers-sl-politics</description>
		<content:encoded><![CDATA[<p>Our friend <a href="http://lotusmedia.org/" rel="nofollow">Ruby Sinreich</a> led an anti-war demonstration in Second Life that coincided with the real-life D.C. march in January.  Here are links to several of her blog posts about the experience (in chronological order):</p>
<p><a href="http://lotusmedia.org/if-youre-not-going-to-dc" rel="nofollow">http://lotusmedia.org/if-youre-not-going-to-dc</a><br />
<a href="http://lotusmedia.org/avatars-against-the-war" rel="nofollow">http://lotusmedia.org/avatars-against-the-war</a><br />
<a href="http://lotusmedia.org/monday-we-march" rel="nofollow">http://lotusmedia.org/monday-we-march</a><br />
<a href="http://lotusmedia.org/a-smashing-success" rel="nofollow">http://lotusmedia.org/a-smashing-success</a><br />
<a href="http://lotusmedia.org/post-protest-processing" rel="nofollow">http://lotusmedia.org/post-protest-processing</a></p>
<p>And some of her subsequent posts about the real-life media reaction to the Second life protest:</p>
<p><a href="http://lotusmedia.org/bbc-interview-slnn-story" rel="nofollow">http://lotusmedia.org/bbc-interview-slnn-story</a><br />
<a href="http://lotusmedia.org/rl-media-covers-sl-politics" rel="nofollow">http://lotusmedia.org/rl-media-covers-sl-politics</a></p>
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